Following the arrival of the Portuguese in Japan, daimyos competed for control of foreign trade and technology. Himeji Castle, a symbol of feudal power, became a strategic center for clans seeking to gain influence.
In The White Castle Duel, two clans compete to exert their influence in the White Heron's court, managing resources and building engines. On each turn, you will use their lamp tokens to obtain resources and activate actions. Among the actions available, you can buy and upgrade influence cards, place clan seals on gardens and training grounds, move your courtier between circles of influence, or trade with the Portuguese. These actions will allow you to accumulate a series of icons — flags, katanas, kabutos, and origami figures — that will reward you with points, and whoever ends up with the most points wins
Customers are welcome to return sealed, unopened board games, puzzles, crafts, and decks of cards to the store within 30 days of purchase with valid receipt. Final sale on all trading card games, role playing games, Warhammer products, and concessions. Opened items cannot be returned, with the exception of the Library Effect.
The Library Effect: If you purchased and opened a board game that is not in our store's board game library and would like to return it, we will accept the return by refunding 50% of the purchase price in store credit. That game will go into the store's library for future patrons to try out prior to purchasing.